Elf Dance Party
Tembii dresses as an elf, in a bell-tipped hat and curly-toed shoes, in a cozy toy workshop on a snowy night, under a big gold star that twinkles on the beat. A costumed crew dances behind him: a reindeer narwhal, a snowman alien, a gingerbread giraffe and a toy-soldier octopus. Answer a question right and three move cards appear, such as wrap, hammer, skate or jingle. The class picks one, Tembii shouts the word and dances it to a jingle-bell song, and everyone copies. Some moves bring a prop: a present to wrap, a toy mallet, bells for the jingle, ice skates, a drum for the march. Each move joins the class’s elf dance at the top of the screen. After eight moves Tembii dances it all back, then the class can call an encore at double speed. A wrong answer costs nothing, so the youngest learners can play without worry.
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How it works
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Game mechanics
- Tap a card, or use the arrow keys and Enter, to pick one of three moves
- Twelve elf moves to see, hear and copy, six of them new
- Eight moves build the class elf dance, replayed in the finale
- An encore at double speed, and no penalties for a wrong answer
Best for
Works with all 7 question types
Every Tembii game accepts all seven question types — mix and match however your lesson needs.
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